Versie historie van Futuremark 3DMark (2013)
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Veranderingen voor v1.5.884 - v1.5.893
- This is a minor update. Benchmark scores are unaffected.
- Compatibility
- Fixed a bug that could cause the API Overhead feature test to hang on Windows 10 Technical Preview build 10061.
- Steam version only
- Fixed an issue that prevented Steam Achievements from being unlocked.
Veranderingen voor v1.4.828 - v1.5.884
- This major update adds the API Overhead feature test, the world's first independent test for comparing the performance of DirectX 12, Mantle, and DirectX 11. See how many draw calls your PC can handle with each API before the frame rate drops below 30 fps.
- Compare DirectX 12, DirectX 11 and Mantle with the new API Overhead Feature Test, available in 3DMark Advanced Edition and 3DMark Professional Edition.
- Added Feature Test selection screen.
- Improved
- Improved formatting of larger scores to make them more readable.
- Result screen automatically shows FPS after running a single test.
- Fixed
- Fixed a bug that could cause the Sky Diver demo to hang at the cave entrance scene.
Veranderingen voor v1.4.778 - v1.4.828
- This is a minor update. Benchmark scores are unaffected.
- Improved
- SystemInfo module updated to 4.32 for improved hardware detection.
- Reduced hardware monitoring overhead (was already negligible).
- Product key is no longer visible on the Help tab unless you choose to reveal it.
- Fixed
- Fixed a memory access violation issue with Ice Storm and Cloud Gate that could occasionally cause crashes in stress testing scenarios.
- Letterboxed mode now retains 16:9 aspect ratio even when selecting a non-default Output Resolution on the Help tab.
- Professional Edition only
- Fixed the "No outputs found on DXGI adapter" issue in the Command Line application affecting laptops with NVIDIA Optimus graphics switching technology.
- Fixed custom_x.3dmdef files to use the centered scaling mode by default.
- You can now change the scaling mode from a .3dmdef file and via command line.
Veranderingen voor v1.4.775 - v1.4.778
- Fixed the "Workload Single init returned error message: bad lexical cast" issue affecting some systems.
Veranderingen voor v1.3.708 - v1.4.775
- New
- Added Fire Strike Ultra, a new 4K Ultra HD benchmark test. You don't need a 4K monitor to run Fire Strike Ultra, though you will need a GPU with at least 3 GB of dedicated memory.
- Improved
- New design for main benchmark selection screen.
- Improved benchmark logging to assist customer support.
- Fixed
- 3DMark is now more robust when there is a problem identifying or monitoring the hardware in the system.
- Professional Edition only
- You can now set command line options within .3dmdef files.
- Minor syntax changes to the .3dmdef definition files. You may need to update your existing scripts if using automation. See Command Line Guide for details.
- Added command line logging options.
- Command line progress logging now includes workload names and loop numbers.
- Removed empty log lines from command line output.
Veranderingen voor v1.2.362 - v1.3.708
- This is a major update that adds Sky Diver, a new DirectX 11 benchmark for gaming laptops and mid-range PCs. Sky Diver is ideal for testing systems with mainstream graphics cards, mobile GPUs, integrated graphics and other DirectX 11 hardware that cannot achieve double-digit frame rates in Fire Strike.
- Improved
- You can now run benchmarks individually in 3DMark Basic Edition.
- SystemInfo module updated to 4.29 for improved hardware detection.
- Compatibility
- On Windows 7, Service Pack 1 is required for 3DMark version 1.3.XXX onwards.
- Professional Edition only
- The filenames of the .3dmdef definition files used for running 3DMark from the command line have changed with this release. You may need to update your existing scripts if using automation.
Veranderingen voor v1.2.250 - v1.2.362
- This is a minor update. Benchmark scores are unaffected.
- Improved
- Improved reliability when submitting results over an internet connection with very high latency.
- SystemInfo module updated to 4.26 for improved hardware detection.
- Fixed
- DirectX 10 level video cards no longer attempt to run the Fire Strike benchmark.
- Fixed a rare issue that could corrupt the saved product key.
- Steam version only
- Fixed a bug that prevented Steam Achievements from being unlocked.
- Fixed a rare issue with results not always being associated with a Steam ID.
- Professional Edition only
- Fixed an issue with command line XML export of Ice Storm scores.
Veranderingen voor v1.10 - v1.2.250
- New
- Added Ice Storm Unlimited test enabling you to compare Windows 8 tablets with the latest Android and iOS devices.
- Improved
- Improved GPU hardware detection using TechPowerUp GPU detection software.
- Fixed
- Hardware monitoring performance graphs show clock speeds and temperatures for the CPU and GPU again (with compatible hardware).
Veranderingen voor v1.00 - v1.10
- This update adds the Ice Storm Extreme test and fixes issues when testing systems with multiple GPUs. 3DMark scores will increase slightly on systems with two GPUs and significantly on systems with three or four GPUs.
- NEW
- The Ice Storm Extreme benchmark test has been added to 3DMark Advanced Edition. Ice Storm Extreme is a Direct3D feature level 9 benchmark test for Windows tablets, ultrabooks and notebooks. Ice Storm Extreme raises the rendering resolution from 720p to 1080p and uses higher quality textures and post-processing effects in the graphics tests to create a more demanding load for the latest mobile devices. You can compare Ice Storm and Ice Storm Extreme scores from Windows and Android devices.
- FIXED
- 3DMark now works correctly on systems with up to four GPUs.
- Fixed the issue caused by Windows update KB2670838, which added partial DX11.1 support to Windows 7.
- Fixed a problem with the bloom post-processing effect when using very high rendering resolutions in custom settings.