Versie historie van 3DMark 11
<<Terug naar software beschrijving
Veranderingen voor v1.0.4 - v1.0.5
- This version fixes a few minor issues. Benchmark scores are not affected by this update.
- Compatibility
- SystemInfo updated to version 4.17 to improve compatibility with latest hardware.
- Bug fixes
- Fixed display mode identification for systems with a very large number of supported display modes
Veranderingen voor v1.0.3 - v1.0.4
- ALL EDITIONS
- Improvements
- Keyboard focus is no longer checked during the demo or when running the benchmark in a loop. Note that if the display switches to the desktop due to a popup window during the benchmark, the run will still be aborted as the display mode is no longer the same.
- 3DMark 11 now remembers the last custom resolution used.
- GPU count detection for multi-GPU systems is now correct even when SystemInfo is explicitly disabled.
- 3DMark 11 will now prevent Windows from entering Sleep during the test.
- The license key is now reset when the benchmark is reinstalled, allowing removal of invalid keys.
- Compatibility
- SystemInfo updated to version 4.15 for full Windows 8 compatibility.
- Updated DirectX redistributable.
- Now using static Visual C++ 2010 runtime libraries to fix rare installation issues on some systems.
- Removed dependency on EvaDotNet.dll and EvaDotNet.DirectX.dll for GPU enumeration to fix compatibility issues with some systems.
- Bug fixes
- Fixed display initialization code that caused "SetFullscreenState failed: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" errors on some systems.
- Fixed several memory and texture leaks, improving stability during very long looping runs.
- The HUD timer no longer rolls over if a single test takes more than ten minutes. (Yes, this could happen during the Combined Test on some low end DirectX 11 cards.)
- PROFESSIONAL EDITION
- Fixed submitting saved files to 3dmark.com from the command line.
- Image Quality tool will no longer give a cryptic error if the output directory does not exist
Veranderingen voor v1.0.2 - v1.0.3
- Bullet physics library updated to 2.79 in order to improve compatibility with current and future CPUs and GPUs
- Manual GPU Selection option now available on the Help-tab
- Updated SystemInfo module to version 4.6 with improved compatibility with current and future hardware
- Improved error handling and messages
- A new ?More? tab with information about new Futuremark benchmarks
- Professional Edition activation now requires online key verification
- System Info Release Notes
- Updated CPUID SDK
- Added new security measures against benchmark result file tampering
- Updated system scanning components to resolve reported compatibility issues with existing and future hardware
Veranderingen voor v1.0.1 - v1.0.2
- All Editions
- Bullet physics library updated to 2.78 to improve compatibility with future CPUs and GPUs
- Display scaling mode setting is now available in the Basic Edition
- SystemInfo component updated to version 4.0 for improved compatibility with current and future hardware
- Improved user messages when the benchmark run is interrupted
- Advanced and Profession Edition only
- Fixed wireframe mode for the Combined test with NVIDIA hardware
- Load/Save result dialog remembers the last used folder
- Professional Edition only
- Correct watermark is always displayed when benchmark is launched from command line
- Command line loop switch with single test now loops without reloading