Versie historie van MAME for Windows (64-bit)

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Veranderingen voor v0.188 - v0.189

  • MAMETesters Bugs Fixed
  • ----------------------
  • - 00470: [DIP/Input] (seattle.cpp) hyprdriv: Despite successful calibration the brake button doesn't function. (Ted Green)
  • - 00975: [DIP/Input] (seattle.cpp) calspeed: Even if you choose manual gear your car has automatic gear. (Ted Green)
  • - 01005: [Sound] (shangkid.cpp) shangkid: In the later levels, sound starts to get really screwy. (AJR)
  • - 01991: [Crash/Freeze] (vegas.cpp) gauntleg: Game randomly freezes. (Ted Green)
  • - 04024: [Graphics] (toaplan2.cpp) ghox: Missing background for hi-score screen. (Caps0f)
  • - 04872: [Graphics] (labyrunr.cpp) tricktrp: Graphic priority issue. (Angelo Salese)
  • - 05277: [Documentation] (cps1.cpp) sf2accp2: Installation instructions and DIP settings for SF2CE (Accelerator Pt.II) hack.
  • (geforcefly)
  • - 05608: [DIP/Input] (royalmah.cpp) mjifb, mjifb2, mjifb3: DIP Settings. (kamilz)
  • - 05788: [DIP/Input] (dbz.cpp) dbz: English language is not displayed. (ryuhabayusa)
  • - 05945: [DIP/Input] (pacman.cpp) pengojpm, pengopac: Info about dip switches. (Fortuna)
  • - 06259: [Graphics] (combatsc.cpp) combatsc, combascj, combasct, bootcamp, bootcampa: Wrong priority in the drill instructor screen.
  • (Angelo Salese)
  • - 06636: [Graphics] (seattle.cpp) calspeed: Triangles flicker in calspeed. (Ted Green)
  • - 06639: [Crash/Freeze] (coco3.cpp) coco3, coco3h: Crash of emulated system accessing multiple floppy drives. (Dirk Best)
  • - 06640: [Core] (coco3.cpp) coco3, coco3h: TRS-80 Color Computer FDC data corruption issue. (Dirk Best)
  • - 06641: [Color/Palette] (pce.cpp) pce [sonson2]: Black & White mode doesn't work properly. (Angelo Salese)
  • - 06644: [Gameplay] (segae.cpp) tetrisse: Unable to play 2 Player mode. (David Haywood)
  • - 06645: [Sound] (ninjakd2.cpp) ninjakd2, ninjakd2c, jt104, rdaction: Missing sound. (AJR)
  • - 06649: [Interface] ng_cthd_prot: Wrong name (Neo Goe instead of Neo Geo). (Robbbert)
  • - 06657: [Interface] (c64.cpp) c64: Selecting a slot to fill for "EXP" causes Fatal Error. (Nathan Woods)
  • - 06659: [Documentation] (model3.cpp) swtrilgy, swtrilgya: " Arcade " is necessary in the title of this game. (J.J.Boy)
  • New working machines
  • --------------------
  • China Education Computer I [R. Belmont, Jorma Honkanen]
  • Double Dribble (Konami handheld) [hap, Sean Riddle]
  • Garfield (Konami handheld) [hap, Sean Riddle]
  • Kick Ball [Darksoft, Sean Sutton, Surgeville, Smitdogg, The Dumping Union, David Haywood, AJR]
  • Kontron PSI98 [Dirk Best, rfka01]
  • NFL Football (Konami handheld) [hap, Sean Riddle]
  • Poosho Poosho [caius, Brian Troha, Smitdogg, Ryan Holtz, rtw, The Dumping Union]
  • Tekken Battle Scratch [ShouTime, Jan Stuhler, pablopelos, Smitdogg, The Dumping Union]
  • The Adventures of Bayou Billy (Konami handheld) [hap, Sean Riddle]
  • unknown 'Space Invaders' gambling game [Roberto Fresca, Arzeno Fabrice, David Haywood]
  • New working clones
  • ------------------
  • 1943: Midway Kaisen (Japan, no protection hack) [Bryan McPhail]
  • Alligator Hunt (unprotected, set 2) [David Haywood, Peter Wilhelmsen]
  • B.Rap Boys Special (World) [Phill @NES4Life]
  • Carrier Air Wing (USA 901130) [mastercello]
  • Crash Road (bootleg of Space Chaser) [Ed Cross]
  • Crazy Climber (US set 2) [John at johnsarcade]
  • Crime Fighters 2 (Japan, 4 Players, ver. N) [Guy B]
  • Cool Minigame Collection (Italy) [Hammy]
  • Daiku no Gensan (Japan, M82) [Hammy, Jon H, The Dumping Union]
  • DoDonPachi III (World, 2002.05.15 Master Ver) [neohyphengeo productions]
  • Donkey Kong Jr. (bootleg on Moon Cresta hardware, set 2) [The Dumping Union / Team Recreativas, AJR]
  • Fidelity Sensory Chess Challenger 12 [hap, Berger, yoyo_chessboard]
  • Mega Zone (program code L) [Corrado Tomaselli, The Dumping Union]
  • Mephisto Nigel Short [Sandro Ronco]
  • Mephisto Polgar 10MHz [Sandro Ronco]
  • Mephisto Portorose 68000 [Sandro Ronco]
  • Mephisto Portorose 68020 [Sandro Ronco]
  • Ordyne (World) [Corrado Tomaselli]
  • Popeye (Japan, Sky Skipper hardware, Older) [Justin Rudebaugh]
  • Port Man (Japan) [ShouTime]
  • Street Fighter (World) (protected) [Corrado Tomaselli]
  • Street Fighter II: The World Warrior (Quicken, bootleg) [Moffitt]
  • Super Athena (bootleg) [Hammy]
  • Super Chase - Criminal Termination (1992/01/18 18:29:18 CHASE 3 VER 1.30, prototype) [Trol]
  • Vamf x1/2 (Europe, version 1.0.0903) [Rod_Wod, TeamEurope, The Dumping Union]
  • WWF Superstars (US revision 6) [Bryan McPhail]
  • Machines promoted to working
  • ----------------------------
  • Football Power [MetalliC]
  • Mephisto Academy [Sandro Ronco]
  • Mephisto Almeria 68000 [Sandro Ronco]
  • Mephisto Almeria 68020 [Sandro Ronco]
  • Mephisto Berlin Pro 68020 [Sandro Ronco]
  • Mephisto Genius 68030 [Sandro Ronco]
  • Mephisto Polgar [Sandro Ronco]
  • Night Gal Summer [BET] (Japan 850702 NGS 0-01) [Angelo Salese]
  • TH Strikes Back [David Haywood, Kevin Eshbach]
  • Clones promoted to working
  • --------------------------
  • Forty-Love (Japan) [ShouTime, Angelo Salese]
  • BBC Master Turbo [Nigel Barnes]
  • International Toote II (v1.24, P387.V01) [Gerald (COY)]
  • Mephisto Berlin Pro London Upgrade [Sandro Ronco]
  • Mephisto Genius 68030 London Upgrade [Sandro Ronco]
  • Mephisto London 68020 [Sandro Ronco]
  • Mephisto Lyon 68000 [Sandro Ronco]
  • Mephisto Lyon 68020 [Sandro Ronco]
  • Mephisto Vancouver 68000 [Sandro Ronco]
  • Mephisto Vancouver 68020 [Sandro Ronco]
  • Virtua Bowling (Hong Kong, V101HJS) [Abelardator2, Luca Elia]
  • New machines marked as NOT_WORKING
  • ----------------------------------
  • AT&T Teletype 4425 [shattered]
  • Access Virus A [R. Belmont, absence]
  • Access Virus B (Ver. T) [R. Belmont, absence]
  • Access Virus C [R. Belmont, absence]
  • Access Virus Classic [R. Belmont, absence]
  • Access Virus Rack XL [R. Belmont, absence]
  • Access Virus Rack [R. Belmont, absence]
  • Altos 8600 [Carl, Al Kossow]
  • ControlID X628 fingerprint reader [Felipe Sanches]
  • GameCube (Japan) [Dirk Best]
  • Honey Pot (03J00241, NSW/ACT) [Heihachi_73]
  • Konnano Hajimete! (Japan) [Ralph Wallace, system11, The Dumping Union]
  • Kurzweil K2000 [R. Belmont]
  • Learning-Window Teaching Machine (Rev 3) [Kevin Horton]
  • Machinedrum MK2 [R. Belmont, absence]
  • Magic Reels [TeamEurope]
  • Mannesmann Kienzle System 9002 Terminal [Miodrag Milanovic]
  • Mephisto RISC 1MB [Sandro Ronco]
  • Monomachine SFX6 MK2 [R. Belmont, absence]
  • Nurete Mitaino... - Net Idol Hen [Ralph Wallace, system11, The Dumping Union]
  • Sengoku Mahjong Kurenai Otome-tai [Ralph Wallace, system11, The Dumping Union]
  • Sexy Gal Tropical [BET] (Japan 850805 SXG T-02) [ShouTime, Angelo Salese]
  • Super Game (Sega Master System Multi-game bootleg) (alt games) [TeamEurope]
  • Venice (02J02056, Venezuela) [Heihachi_73]
  • New clones marked as NOT_WORKING
  • --------------------------------
  • Derby Owners Club World Edition (Rev B) [f205v, ShouTime]
  • Dirt Devils (Japan, Revision A) [ShouTime]
  • Econet X25 Gateway [Nigel Barnes]
  • GameCube (Brazil) [Dirk Best]
  • GameCube (EUR) [Dirk Best]
  • GameCube (USA) [Dirk Best]
  • Goldeneye (4.02) [Gore Daimon, Sergio Munemori]
  • Henson CFA 3000 [Nigel Barnes]
  • Learning-Window Teaching Machine (French) [Kevin Horton]
  • Learning-Window Teaching Machine (Rev 1) [Kevin Horton]
  • Learning-Window Teaching Machine (Rev 2) [Kevin Horton]
  • Mephisto RISC II [Sandro Ronco]
  • Print Club (World) [David Haywood]
  • Trigger Heart Exelica (Japan) (GDL-0036) [rtw, ShouTime]
  • Virtua Fighter 4 Evolution (Version B) (GDS-0024C) [rtw, ShouTime, f205v, Darksoft]
  • Spiel Master (German) [TeamEurope, Kevin Horton]
  • Star Wars (1.06, Display S1.05) [Jubex77, JMan, Gore Daimon]
  • New working software list additions
  • -----------------------------------
  • apple2: Nightmare Gallery [Ian B.]
  • bbc_flop_80186: Master 512 Technical Guide Programs [Nigel Barnes]
  • bbc_flop_z80: Double Density CP/M [Nigel Barnes]
  • bbcb_flop:
  • The Acornsoft Hits Vol.1, The Acornsoft Hits Vol.2, Centre Ville, Chick Chase, The Christmas Adventures of 4-T and his Friends,
  • The Fantastic Adventures of 4-T, First Filer, The Great British Fun Run, Integra Windows 1.00, Look After Yourself!,
  • Knitwear Designer, Modem Master, Note Invaders, Numbers and Pictures, NumbersCope, Pirate, The Quill (A00), The Quill (A03),
  • Rhythm Maker, Science - Start Here!, Shape Up, Snapple Hopper, Spell!, Starspell Plus, TimeShare,
  • Trivial Pursuit - Baby Boomer Edition, Trivial Pursuit - Genus Edition, Trivial Pursuit - Young Players Edition, Word Skill
  • [Nigel Barnes]
  • BeebSID 1-17, Beeb SID Quiz [PitfallJones]
  • bbcm_flop:
  • Morley Hard Disc Utilities v3.00 [Nigel Barnes]
  • SID Music 1, Sid Music 2 [Tom Walker]
  • c64_cass: Shado BBC Emulator Software [Curt Coder]
  • electron_flop:
  • Electron User Group #00-#74 (5.25"), Starspell Dictionary Disk (3.5"), Starspell Dictionary Disk (5.25") [Nigel Barnes]
  • fmtowns_cd:
  • DOR Special Edition '93 (alt), Gokko Vol. 03 - Etcetera [r09, redump.org]
  • Europa Sensen, Inindou - Datou Nobunaga, Nobunaga no Yabou - Bushou Fuunroku [r09, Reuental]
  • Nihon Mukashibanashi, The Queen of Duellist Gaiden Alpha Light [r09, yukin/Tokugawa Corporate Forums]
  • fmtowns_flop: Illusion City - Gen'ei Toshi, Ving Soft Collection [r09, yukin/Tokugawa Corporate Forums]
  • ibm5150:
  • B.A.T. [ArcadeShadow]
  • Superbase 5 Demo [breiztiger]
  • ibm5170:
  • B.A.T. II, Wing Commander, Wing Commander: The Secret Missions, Wing Commander: The Secret Missions 2,
  • Wing Commander II - Vengeance of the Kilrathi [ArcadeShadow]
  • RobotC2 Demo [breiztiger]
  • Diagnostics Diskette for IBM Personal System/2 model 70/80 (v1.06, Finnish). [Curt Coder]
  • Ami [Justin Kerk]
  • lynx: Crystal Mines II - Buried Treasure (Euro, USA) [anonymous]
  • pico: Anpanman Pico Wakuwaku Pan Koujou (Jpn), Ett Ar med Nalle Puh (Swe) [TeamEurope, The Dumping Union]
  • sms: Alex Kidd in Miracle World 2 (World, hack) [Shideravan]
  • Software list items promoted to working
  • ---------------------------------------
  • bbc_flop_6502:
  • 6502 Development Package, Bitstik Graphics System, Bitstik 2, Econet Level 2 Fileserver Software, Hi-InterSheet, Hi-View,
  • Hi-Wordwise Plus [Nigel Barnes]
  • bbc_flop_65c102: 65C102 Co-Processor Support Disc [Nigel Barnes]
  • bbc_flop_68000: Casper Support Discs [Nigel Barnes]
  • bbc_flop_80186: BBC Master 512 System Discs, Dabs Shareware Vol.1, Dabs Shareware Vol.2 [Nigel Barnes]
  • bbc_flop_z80: Acorn CP/M System Discs, Acorn CP/M Program Discs, Colossal Cave [Nigel Barnes]
  • New NOT_WORKING software list additions
  • ---------------------------------------
  • pico: Lejonkungen Aventyr (Swe) [TeamEurope, The Dumping Union]
  • princ: Hobby Club, Kodomo no Omacha [TeamEurope]
  • Translations added or modified
  • ------------------------------
  • Chinese (simplified) [YuiFAN]
  • Chinese (traditional) [YuiFAN]
  • German [RafTacker]
  • Greek [BraiNKilleRGR]
  • Italian [theheroGAC]
  • Japanese [Vas Crabb]
  • Portuguese (Brazil) [Ashura-X, Felipe Sanches]
  • Russian [MetalliC]
  • Serbian [Vas Crab, Midrag Milanovic]
  • Serbian (Cyrillic) [Vas Crab, Midrag Milanovic]
  • Spanish [A. Viloria]
  • Swedish [Joakim Larsson Edstrom]
  • Turkish [kadireksi]
  • Source Changes
  • --------------
  • -pengadvb: Added start/continue button (partially fixes MT04528). [Angelo Salese]
  • -Added very preliminary PC9801 AMD98 sound board emulation [Angelo Salese]
  • -namcos1.cpp: Fixed joystick dropping inputs bug for crouching/running actions in Beraboh Man. [Angelo Salese]
  • -labyrunr.cpp: Fixed tile-sprite priorities, mostly visible when exiting an area in most stages. [Angelo Salese]
  • -deco32.cpp: Rewrote interrupt handling; improved lightgun support for Locked Loaded. [Angelo Salese]
  • -chanbara.cpp: Identified sprite flip X bit (player sword thrusts). [Angelo Salese]
  • -Wrote a new device for Taito yoke-based inputs (found in Midnight Landing and Top Landing). [Angelo Salese]
  • -taitoair.cpp: Added screen raw parameters, fixes pilot acknowledge sound sample timing. [Angelo Salese]
  • -ioport.cpp: Log explicit error if inp file isn't found on playback, added error code number for other errors. [Angelo Salese]
  • -jangou_blitter.cpp: Rewrote blitter setters. [Angelo Salese]
  • -nightgal.cpp improvements: [Angelo Salese]
  • * Fixed Night Gal Summer GFX ROM out-of-bounds accesses.
  • * Added preliminary protection emulation for Night Gal Summer.
  • -luaengine: Added debugger_manager support. [Carl]
  • -plugins/cheat: Catch errors in cheat scripts, added preliminary breakpoint/watchpoint support. [Carl]
  • -plugins/gdbstub: Added WIP gdbstub plugins. [Carl]
  • -plugins/data: Added MARP scores. [Carl]
  • -a590: Corrected filenames and added undumped 4.6 and 5.92 versions. [Dirk Best]
  • -jvc_dsk: Autodetect double-sided floppy images without header (github issue #2405), improved support for headerless OS-9 images.
  • [Dirk Best]
  • -Added Kontron PSI98 driver: [Dirk Best]
  • * System is fully working with minor issues, you can boot KOS and CP/M 2.2 (images are in the software list).
  • * Still missing is SASI and the ECB slot system with cards.
  • * Added keyboard slot interface, created skeleton for keyboard, added HLE ASCII keyboard as default.
  • * Added software list.
  • -upd765 improvements: [Dirk Best]
  • * Don't instantly finish the RECALIBRATE command (fixes accessing second drive on psi98).
  • * Made SEEK also take some time (fixes KOS FORMAT command on psi98).
  • -Added Nintendo GameCube skeleton driver. [Dirk Best]
  • * Decrypts the IPL and the CPU executes the first few instructions.
  • -gyruss - various small updates: [Dirk Best, Tele-Viper]
  • * Added missing DIP location for DSW3.
  • * Fixed dip switches and added correct ROM labels/locations for gyrussce.
  • * Fixed labels for gyrussb.
  • * Updated diagnostic ROM info.
  • * Adjusted some memory region sizes.
  • * Removed unused DRIVER_INIT.
  • -igs011.cpp update: [Luca Elia]
  • * Decrypted vbowlhk and added its own bitswaps for IGS003 and IGS011.
  • * Found DIP switches to perform a protection test in vbowl, changed IGS012 mode toggling to pass the test.
  • * Changed IGS003 command 48 in lhb2 and vbowl to potentially work in more cases (based on lhb2 tables).
  • -jockeyc: Added layout with keyboards. [Luca Elia]
  • * Cleaned up inputs, added own DIP switches.
  • * Corrected RTC, emulated hoppers.
  • * Hooked up outputs, NVRAM, and trackball (for hidden editor).
  • -Overhauled internal UI: [Vas Crabb]
  • * Use proper font metrics and handle space glyphs with null bounding box on OS X.
  • * Patched GNU xgettext to support C++14 parsing so localisations can be updated.
  • * Restored ability to localise info box headings.
  • * Fixed info box navigation when system selection menu doesn't have focus.
  • * Fixed keyboard navigation of software filter box, added support for home/end to jump to beginning/end of filter list.
  • * Removed hacks in selector menu tying it to implementation details of other menus.
  • * Improved encapsulation and reduced code duplication in system/software selection menus.
  • * Fixed text alignment/gutters in filter list, info box and DAT view.
  • * Eliminated use of hairline spaces for alignment in the info box.
  • * Added indication for presence of analog controls and keyboard inputs in info box.
  • * Added support for mouse wheel scroll in info box.
  • * Allowed some character input events to be coalesced (reduces lag in live search with long lists).
  • * Fixed software art/info display when keyboard focus leaves software selection list.
  • * Save/restore images/info selection in right panel.
  • * Fixed bugs and improved performance of code for detecting systems without ROMs.
  • * Made audit menu request confirmation, show progress, and save result in INI format.
  • * Consolidated code for drawing "extra" boxes above/below menus.
  • * Fixed minimum/maximum for UI font rows per screen setting.
  • * Fixed spacing on directory configuration menu.
  • * Made slot options menu show full name of selected slot device below menu.
  • -Reimplemented system/software filters: [Vas Crabb]
  • * Uniform interface/polymorphic implementation - eliminates almost all special-casing in menus.
  • * Made filter names localisable.
  • * Allowed more filter types and prevent contradictory filters from being added in custom filters.
  • * Made category filter work like other filters (allowed in custom filter displays its own UI, better error messages).
  • * Made multiple year/manufacturer/category/etc. filters in custom filter an inclusive union operator.
  • * Removed implicit "Not BIOS" system filter, it can be added explicitly if desired.
  • -Moved unimplemented/imperfect flags from machines into devices: [Vas Crabb]
  • * Allows dynamic warning flags depending on slot configuration.
  • * Unclutters GAME/CONS/COMP/etc. definitions where a family of machines or a device have the same flags.
  • * Allows more combinations of flags.
  • -PNG/rendering/artwork/output improvements: [Vas Crabb]
  • * Added support for layout item groups that can be reused in other groups or views.
  • * Reduced weight of render.h by moving component specialisation declarations into rendlay.cpp.
  • * Replaced simple_list with more appropriate containers, remove misleading const qualifiers, reduced repeated XML walking.
  • * Added N-dimensional output finder to avoid runtime string hashes - more than doubles performance of intlc440.
  • * Unified code for copying PNG data into MAME bitmap in MAME and pngcmp, made it less likely to leak memory.
  • * Added support for Adam7 interleave in PNG files, fixed some corner cases in unfiltering code.
  • * Fixed upsampling of greyscale PNGs, added support for monochrome with alpha.
  • * Added support for 16-bit samples in PNG files.
  • * Added support for PNG greyscale/RGB with transparent pen.
  • * Detect more invalid PNG files rather than just behaving badly.
  • -Added "minimaws" scripts, a reference -listxml consumer (implemented with Python/WSGI and JavaScript): [Vas Crabb]
  • * Provides verbs for loading data, some basic batch queries, and an interactive web server mode.
  • * Serves linked HTML pages for machines, devices, and source files.
  • * Demonstrates how to dynamically discover slot/BIOS options from static -listxml output.
  • * Allows user to build a slot configuration and shows necessary command-line arguments or INI lines to produce it in MAME.
  • * As a side effect, this provides additional validation of -listxml output, several issues and limitations were addressed.
  • -Fixed -sleep and -refreshspeed options, fixed a stupid forced unnecessary sleep. [Vas Crabb]
  • -Fixed -slot card,bios=rev (selected BIOS was being applied to slot itself, not card). [Vas Crabb]
  • -Fixed up input merger: added more variants, synchronisation and save state support, removed dubious reset behaviour. [Vas Crabb]
  • -Removed a whole lot of I64 from format strings (use logerror/string_format/stream_format to avoid it). [Vas Crabb]
  • -Added validation of BIOS names/descriptions/defaults and fixed errors exposed. [Vas Crabb]
  • -Moved additional content for release archive from build repository to main repository. [Vas Crabb]
  • -bublbobl.cpp, missb2.cpp: Reimplemented sound CPU semaphores and sound NMI according to schematics. [Lord Nightmare, Vas Crabb]
  • * Implemented sound semaphores into tokio as well, fixing SOUND ERROR in test mode.
  • * Added notes about sound CPU addressing.
  • * Reimplemented /SRESET as a separate function called on sound CPU reset according to schematics.
  • * Added correct watchdog to Bubble Bobble and Tokio, and disabled it on the Bubble Bobble prototype.
  • * Added proper 'wired-or' sound CPU IRQs to Bubble Bobble.
  • * Renamed 'slave' cpu to 'subcpu' to match schematics.
  • -dectalk.cpp: Use correct DSP ROM for firmware 1.8, some driver cleanup. [Lord Nightmare]
  • -ceci: Added driver for China Education Computer I (Apple II clone). [R. Belmont]
  • * Added QUIT and TEST keys (hold down TEST while resetting for diagnostic), completed keyboard.
  • * Fixed banking - Chinese mode works.
  • * Added HGR color killer softswitch.
  • -k2000: Added sample ROMs. [R. Belmont]
  • -alphatro_flop: Replaced bad dumps for CP/M and BASIC with good ones. [R. Belmont]
  • -alphatro: Added cart slot, support for 8K carts from the command line, and cart software list. [R. Belmont]
  • -alphatro: Added BIOS set for machine with Bicom graphics. [TeamEurope, rfka01, R. Belmont]
  • -multipcm: Confirmed to be Yamaha YMW-258-F. [any, R. Belmont]
  • -Added new 74LS259/9334/CD4099 devices. [AJR]
  • * Added wcoin counters and/or lockouts to Atari System 1 games, Basketball, Gauntlet, Gyruss, Hana Yayoi, Hole Land, Jr. Pac-Man,
  • Mahjong Sisters, Pooyan, Roc'n Rope, Squash, Thunder Hoop, Time Limit, Time Pilot '84 and many others.
  • * Cleaned up coin counter behavior in Sauro and Rally Bike.
  • -ym2151: Added reset line emulation. [AJR]
  • -spcforce: Added coin counters, start lamps and addressable latch device [AJR]
  • -tankbatt: Improved handling of sample triggers - fire sound is no longer doubled. [AJR]
  • -decocass.cpp: Major improvements to colors and graphics layer priorities [AJR]
  • * Implement the PRI2 pen modification effect. This makes the tunnels and headlight in Highway Chase look much more accurate, and
  • makes some color changes work in Astro Fantasia.
  • * Shadow color in Skater is now properly black (not a pen modification effect).
  • * Correct background fill color, making high score screen in Super Doubles Tennis properly blue.
  • -mario: Added coin counters and 74LS259. [AJR]
  • -isbc8630: Added 74LS259 "status register" (only partly implemented). [AJR]
  • -blazeon, wingforc: Shadowing RAM with ROM in sound CPU map can't be right. [AJR]
  • -v25: Made IDB register state visible to debugger. [AJR]
  • -jp.cpp: Added 74LS259 latches and ADPCM sound system used by some games. [AJR]
  • -janptr96: Changed CPU type to TMPZ84C015, drive interrupts through internal CTC. [AJR]
  • -changela: Changed default DIP setting to keep coin counters separate. [AJR]
  • -mjelctrn, mjembase, majxtal7, neruton: Changed CPU type to TMPZ84C015 and improved interrupt handling. [AJR]
  • -dynax.cpp: Use address map bank device for most games in this driver plus htengoku. [AJR]
  • * Many games now successfully retrieve local time at start through an RTC device previously treated as read-only.
  • -fixeight: EEPROM fixes. [AJR]
  • * Corrected decryption of some V25 opcodes used in the EEPROM service routine.
  • * Removed the ugly routine that hardcoded a region for each set.
  • * Added and documented a secret input that rewrites the EEPROM for any region.
  • -Delay data capture timing for MSM5205 and MSM6585 (should help with synchronization later). [AJR]
  • -flstory: Fixed CPU communication issue that sometimes caused sound to disappear entirely. [AJR]
  • -decomult: Replaced gross hack for banking "dongle" with something more likely. [AJR]
  • -chinhero: Added coin counters. [AJR]
  • -salamand: Improved VLM5030 control. [AJR]
  • -combatscb: Improved interrupt handling. [AJR]
  • -mb8421: Created 16-bit expanded variant and added it to thndzone/dassault. [AJR]
  • -mastninj: Implemented dual OPN plus dual MSM5205 ADPCM sound system as in Automat. [AJR]
  • -Rewrote mmodular.cpp to use the new mmboard device - many sets promoted to working. [Sandro Ronco]
  • -fmtowns improvements: [Barry Rodewald]
  • * Added support vertical zoom greater than x2 (fixes Evolution).
  • * Improved graphic layer placement - games with different-sized layers now display better.
  • * Added preliminary RS232C port support.
  • -gt64xxx: Buffer multiple writes for PCI stall (fixes MT06636). [Ted Green]
  • -seattle: Set proper blitz99 DIP switch settings and added gearshift to calspeed (fixes MT00975). [Ted Green]
  • -floppy: Added FLOPPY_HFE_FORMAT to default_floppy_formats. [Nigel Barnes]
  • -acorn_dsk updates: [Nigel Barnes]
  • * Added OPUS_DDCPM_FORMAT, removed ACORN_CPM_FORMAT (same geometry as ACORN_SSD_FORMAT/ACORN_DSD_FORMAT).
  • * Improved find_size/identify for SSD/DSD formats.
  • * ACORN_DOS_FORMAT 640K now handled as ACORN_ADFS_OLD_FORMAT.
  • * Fixed geometry for ACORN_DOS_FORMAT 800K.
  • -wd177x_dsk: Apply sector_count and gaps to track description. [Nigel Barnes]
  • -bbc updates: [Nigel Barnes]:
  • * Added new TUBE device - Acorn Tube ULA for use with Acorn second processors.
  • * Added various second processors as Tube slot devices: Acorn 6502, Acorn 65C102, Acorn Z80, Acorn 80186, Casper 68000.
  • * Added BeebSID slot device for the 1MHz bus.
  • * Minor video improvements: fixed cursor size, double clock in MODE7 to counteract non-implemented interlace.
  • * bbc_acorn8271: Added Amcom DFS A7874.
  • * bbc_opus8272: Added new Opus 8272 FDC device with DDOS 3.00, not yet working.
  • -didact: Updated LOG support to latest cut. [Joakim Larsson Edstrom]
  • -m68340: Added implementations for VCO clock synthesizer and Timer module Counters, IRQs and one operational mode.
  • [Joakim Larsson Edstrom]
  • -namcos2.cpp: Ordyne uses older IO MCU ROM, cleaned ROM labels as per PCB photos. [MetalliC]
  • -gaelco3d.cpp updates: [MetalliC]
  • * Increased TMS ROM region, makes Football Power players models visible.
  • * Fixed serial EEPROM access.
  • * Implemented Football Power mechanical ball simulation.
  • -Added Atomiswave security notes. [brizzo, MetalliC]
  • -apple2: Update screen on mode-switch only if really switching. [Peter Ferrie]
  • -hp9845: Refactored handling of HTI images into a dedicated format module, refactored hp9845_tape imgtool module to use HTI format.
  • [F.Ulivi]
  • -hp85: Implemented tape drive, fixed a bug in tape gap detection. [F.Ulivi]
  • -imgtool: Fixed null pointer dereference and logic errors in "GET" command. [F.Ulivi]
  • -ms0515: Add sound and corrected clock rate. [shattered]
  • -dvk_ksm: Implemented Baud rate generator and cleaned up source. [shattered]
  • -Refactored server_{ws,http}.hpp into separate interface and implementation. [Christian Brunschen]
  • * Use std::weak_ptr from websocket_connection_impl to webpp::Connection to avoid reference cycles.
  • * When shutting down the HTTP server, also explicitly stop the asio::io_context; this allows the built binary to exit cleanly.
  • -mos6526.cpp: Show state of registers that can be read without side effects in debugger. [David Viens]
  • -om6502.lst: Corrected cycle counts for undocumented $BF instruction. [David Viens]
  • * Now passes Lorenz testsuite-2.15's cputiming.prg (and does not break laxay.prg).
  • -Improved Android build support. [Miso Kim]
  • * Updated for NDK r14b, build-tools 21.1.2, gradle 2.2.1, and jdk1.8.0_144.
  • -Renamed 'grtesoro' sets to 'play2000', gave it it's own machine structure and memory map. [David Haywood]
  • * Added some workarounds so that it actually boots, fixed GFX ROM loading.
  • -Added basic Saturn CD Block device to load the ROMs. [David Haywood]
  • -imgtool modernisation and miscellaneous fixes: [Nathan Woods]
  • * Fixed a std::string(nullptr) bug.
  • * Proper cleanup of floppy object after create/open failure.
  • * Merged normalize_filename() into cannonicalize_path().
  • * Eliminated Imgtool-specific rand() function.
  • * Modernised mgtool_forkent structure.
  • * Fixed features.supports_geticoninfo.
  • -Partially fixed MT06621 (save state path not honoured). [Nathan Woods]
  • * Still doesn't honour software name for multipart software loaded from internal UI.
  • -imgtool: Made Mac ICN# drawing logic never draw pixels outside mask. [Nathan Woods]
  • -SAM6883: Fixed VDG addressing incorrectly honoring page bit. [Nathan Woods, Ciaran Anscomb]
  • -gb.cpp: Optimized channel update methods - greatly reduces time to load state. [057a3dd61f99517a3afea0051a49cb27994f94d]
  • -Added better documentation and part numbers for midvunit wheel board. [Risugami]
  • -Rainbow-100: Use Z80SIO instead of Z80DART, make UCSD Pascal boot again. [Bavarese]
  • -Added Control ID X628 fingerprint reader skeleton driver and NT7534 bitmap LCD controller device. [Felipe Sanches]
  • -Added HD647180X MCU dumps to Whoopee and Ghox. [Caps0ff]
  • * Allows sound emulation in both of games, and fixes the high score table background in Ghox.
  • -Road Runner (Midway): Replaced bad ROM with good one, added notes. [rogerxy, blinddog]
  • -segae.cpp: Corrected rom names for Transformers System E. [Arzeno Fabrice]
  • -triforce.cpp: Redumped Virtua Striker 4 Ver.2006 (GDT-0020D). [rtw]
  • -dccons.cpp: Added better dump of PAL Dreamcast Flash ROM. [rtw]
  • -aristmk5 updates: Fixed some sets, added honeypot and venicea5. [Heihachi_73]
  • -snes.xml documentation updates: [Inigo Martinez]
  • * Fixed ROM name and added extra information for Dragon Ball Z - Super Gokuu Den - Kakusei Hen.
  • * Added information about an earlier Euro Ranma 1/2 revision.
  • * Added information about an earlier Spanish release of Donkey Kong Country 2 - Diddy's Kong Quest.
  • * Added information about the Spanish release of Pilotwings to the Euro dump.
  • -nes.xml documentation updates: [Inigo Martinez]
  • * Added information about Super Mario Bros. PCB.
  • * Fixed serial values and added PCB information for Pinball, Super Mario Bros. 2, and Trog!.
  • -thoop2.cpp: Added PCB layout for TH Strikes Back. [Brian Troha]
  • -fmtowns_cd.xml: Update undumped list, merged the Towns and Marty list. [r09]
  • -irem_cpu.cpp: Added some info about the Superior Soldiers sound CPU. [caius]
  • -mitchell.cpp: Added PALs and EEPROM dumps to pkladiesla, and corrected ROM labels. [f205v]
  • -mario.cpp: Identified marioj as Revision C. [Corrado Tomaselli]
  • -hiscore.dat: Updated for recent changes. [Leezer]



Veranderingen voor v0.159 - v0.160

  • MAMETesters Bugs Fixed
  • ----------------------
  • - 05846: [Core] ALT+TAB during ROM loading screen causes assert with -debug. (peterferrie)
  • - 04138: [Crash/Freeze] (hornet.c) gradius4: "SHARC: PC Stack overflow !" doing MASKROM check (peterferrie)
  • - 05862: [Crash/Freeze] (queen.c) queen: [debug] Assertion (peterferrie)
  • - 05880: [Documentation] (sam.c) bbh_160 and clones: Year of production is '2010'. (Tafoid)
  • - 05879: [Documentation] (sam.c) bdk_294 and clones: Year of production is '2008'. (Tafoid)
  • - 05852: [Crash/Freeze] (mw8080bw.c) m4: Crashed after insert coin (Osso)
  • Source Changes
  • --------------
  • -Enable OpenGL renderer on Windows. By default, run-time function
  • resolution is enabled. To resolve addresses, the code now first tries
  • GetProcAddress followed by wglGetProcAddress. [Couriersud]
  • -Fix memory leak warning (autorelease pool) on OSX. [Couriersud]
  • -improvements to monkelf (bootleg of avspirit), now playable [iq_132]
  • - Neo-Geo documentation updates [JacKc]
  • * kof96h - Tagged AES version
  • * kof98h - Tagged MVS and AES version
  • * ncomabth - Tagged MVS and AES version
  • * Updated game pcb info
  • * Misc Documentation update
  • -OpenGL on windows now supports glsl options. This worked out of the
  • box with wine64 and on virtualbox windows7 (64bit). [Couriersud]
  • -Fix mame restart (builtin game selector) in draw13.c. [CourierSud]
  • -Fix clipping bug (e.g. apparent in neogeo) for video accel. Minor code
  • changes. [Couriersud]
  • -Aligned monitor handling between sdl and baseline. [Couriersud]
  • -thunderx.c: convert to bankdev, merge with gbusters.c, add notes and
  • correct various things based on schematics [Alex Jackson]
  • -add dumped prom to 64street [system11]
  • -Fix fullscreen toggle for the accel driver os OSX. [Couriersud]
  • -Use measured clocks from brickzn PCB, fixes music tempo. [system11]
  • -Figured out the additional protection the Brick Zone sets used on
  • the sound sample playback / selection. [system11, Luca Elia]
  • -First step to move osd_printf_* into osd again. Callbacks are now
  • implemented using an interface and use a push/pop approach where the
  • pop can happen out of order of pushes. [Couriersud]
  • -m6502: Fix icounting [Peter Ferrie]
  • -Fix crashing on ARM Linux targets. [R. Belmont, rjosal]
  • -Mad Alien documentation improvements [Andrew Welburn]
  • -goldstar.c: overhaul of the Golden Star driver with improvements to
  • many games [Vas Crabb, Amanda King, Bad A. Billy]
  • * Fix GFX decode for pkrmast and crazybon, add PROMs from cmv4 to
  • get usable colours until real dumps are acquired [Amanda King]
  • * Identify board type for crazybon, connect sound, inputs and DIP
  • switches - now working [Amanda King, Vas Crabb]
  • * Split up machine state class into six classes for different
  • board families, reduce redundancy using derived machine configs
  • and input port includes [Vas Crabb]
  • * Identify, document and verify many inputs and DIP switches,
  • correct some game descriptions, add notes on PCBs and info
  • from manuals [Bad A. Billy]
  • * Verify and correct many DIP switches and inputs, add lamp and
  • coin counter outputs for most games [Vas Crabb]
  • * Hook up AY8910, DIP switches, VBLANK IRQ enable, lamps
  • coin counters and ticket dispenser on unkch hardware - all
  • four sets are now playable with sound [Vas Crabb]
  • * Add internal clickable control panel artwork for almost all
  • games with working lamp outputs [Vas Crabb]
  • -segas32.c: Correct rom names for Sonic the Hedgehog and document the
  • FD1149 number & board types. [Brian Troha]
  • -megasys1.c: fix status read for second OKI sound chip, fixes a lot of
  • samples in hachoo [Mamesick]
  • -use dumped (from unprotected MCU) MCU rom on mrheli [Silvio Grazini]
  • * Japan warning screen is uploaded to tilemap but not shown due to
  • video emulation faults
  • - hooked up decapped MCU to X Multiply (Japan, M72) after tidying the
  • driver a little [David Haywood]
  • -OS/2 patches for SDLMAME 0.159 [KO Muyng-Hun]
  • -debugwin.c: avoid race condition where debugger window update request
  • is made before debugger is initialised [Peter Ferrie]
  • -font_windows.c: don't crash if no memory for bitmap [Peter Ferrie]
  • -gradius4: avoid stack overflow when adsp21062 device is reset while
  • inside interrupt handler [Peter Ferrie]
  • -queen: intercept OOB access to PIIX4 device [Peter Ferrie]
  • -pinball2k: correct notes, install port handlers [Peter Ferrie]
  • -mediagx: implement missing opcodes [Peter Ferrie]
  • -tms6100.c: add the tms6125 4KiB VSM pinout [Lord Nightmare, plgdavid]
  • -chelnov: simulate some protection instead of patching rom [iq_132]
  • -iteagle: work-in-progress [Ted Green]
  • * Hooked up PCI devices and bridge correctly using new PCI subsystem
  • * Fixed BIOS selection
  • -vrc4373: fix PCI target accesses. [Ted Green]
  • - identified that Table Tennis Champions uses the same style DMA/blitter
  • as the recently added Spider, made some improvements, added sound, it
  • isn't driven by PIC, role of PIC still unknown [David Haywood]
  • - add basic hookups of internal peripherals to the V53, made it an actual
  • CPU type derived from the V33. Most of these have come from the PC emulation
  • * DMA Controller (subset of uPD71071/uPD71037), clone of 8237A
  • * Serial Controller (modified uPD71051), clone of i8251
  • * Interrupt Controller (uPD71059 equivalent), clone of PIC8259
  • * Timer Unit (identical to uPD71054), clone of pit8253
  • [David Haywood]
  • - hooked up ROM banking to Hyper Neogeo 64 Sound CPU, this, along with the
  • above V53 peripherals improves the code flow on the CPU significantly,
  • although the interrupt hookups, communication, and sound generation are still
  • not yet understood [David Haywood]
  • - Improved some textures (billboards) in Xtreme Rally (Hyper Neogeo 64)
  • * some road parts now look worse however, so still needs work, might be
  • mirror flags too [David Haywood]
  • - Added / enabled save state support for the following drivers: argus.c, bbusters.c,
  • cabal.c, capbowl.c, cocoloco.c, deadang.c, fgoal.c, flyball.c, hotblock.c, ironhors.c,
  • jankenmn jchan.c, junofrst.c, mgolf.c, mosaic.c, nova2001.c, psychic5.c, pturn.c,
  • re900.c, realbrk.c, rltennis.c, sandscrp.c, shougi.c, shuuz.c, sidearms.c, speedbal.c,
  • srmp2.c, srumbler.c, ssozumo.c, ssrj.c, sstrangr.c, ssv.c, sub.c, subs.c, suna16.c,
  • supdrapo.c, suprgolf.c, suprloco.c, suprridr.c, tagteam.c, tankbatt.c, tankbust.c,
  • taotaido.c, tbowl.c, tgtpanic.c, timelimt.c, tryout.c, tsamurai.c, tugboat.c, vulgus.c,
  • wc90b xain.c, xtheball.c [Osso]
  • -luaengine: clip screen coordinates to screen size [Luca Bruno]
  • -ui: use per-container pixel aspect (LUA draw_text bugfix) [Luca Bruno]
  • -docs: add initial documentation for luaengine API [Luca Bruno]
  • New games added or promoted from NOT_WORKING status
  • ---------------------------------------------------
  • Player's Edge Plus (X002111P+XP000038) 4 of a Kind Bonus Poker (with Seq
  • Royal Flush) [BrianT]
  • Crazy Bonus 2002 [Amanda King, Vas Crabb]
  • Castle Of Dracula [Caius, The Dumping Union, Luca Elia]
  • New Cherry Gold '99 (bootleg of Super Cherry Master) (set 1) [Vas Crabb]
  • Spider [system11, The Dumping Union, David Haywood]
  • Brick Zone (v1.1, Spinner) [Luca Elia]
  • New clones added
  • ----------------
  • Nitro Ball (World, set 2) [Bill D. / The Dumping Union]
  • Brick Zone (v6.0, Joystick) [system11, The Dumping Union]
  • New Cherry Gold '99 (bootleg of Super Cherry Master) (set 2) [Vas Crabb]
  • Super Cherry Gold (bootleg of Super Cherry Master) [Vas Crabb]
  • Grand Cherry Master (bootleg of Super Cherry Master) [Vas Crabb]
  • Chouji Meikyuu Legion (Japan ver 1.05) [ShinobiZ & COY]
  • Boot Camp (set 2) [chaneman]
  • Frogger (videotron bootleg) [system11, The Dumping Union]
  • Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 5) [BrianT]
  • Player's Edge Plus (PP0190) Deuces Wild Poker (set 1) [BrianT]
  • Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 4) [BrianT]
  • Player's Edge Plus (PP0515) Double Bonus Poker (set 3) [BrianT]
  • Player's Edge Plus (BE0014) Blackjack (International English/Spanish)
  • [BrianT]
  • Player's Edge Plus (X000006P+XP000038) Standard Draw Poker [BrianT]
  • Player's Edge Plus (X000042P+XP000038) 10's or Better [BrianT]
  • Player's Edge Plus (X000764P+XP000038) 4 of a Kind Bonus Poker
  • [BrianT]
  • Player's Edge Plus (X002010P+XP000038) Nevada Bonus Poker [BrianT]
  • Player's Edge Plus (X002016P+XP000038) Full House Bonus Poker [BrianT]
  • Player's Edge Plus (X002017P+XP000038) Full House Bonus Poker [BrianT]
  • Player's Edge Plus (X002037P+XP000038) Nevada Bonus Poker [BrianT]
  • Player's Edge Plus (X002039P+XP000038) Nevada Bonus Poker [BrianT]
  • Player's Edge Plus (X002247P+XP000038) Standard Draw Poker [BrianT]
  • Player's Edge Plus (X002386P+XP000038) 4 of a Kind Bonus Poker
  • [BrianT]
  • Puzznic (bootleg) [cmonkey]
  • Mahjong Electromagnetic Base [Dyq, XingXing, Luca Elia]
  • Battle K-Road (Korean PCB) [Manuel Assoni]
  • Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2) [Bonky]
  • Willow (World) [Jets (from Emu-france) and Layer (from Neo-arcadia)]
  • The Combatribes (US, older) [Jets, Layer]
  • Raiden II (France) [Jets, Layer]
  • Golden Axe II (Mega Play) (original rev) [Jets, Layer]
  • Daioh (location test version) [CoolMod, trap15]
  • Thunder Deity Biography (Chinese hack of Battle Garegga) [caius]
  • New games marked as GAME_NOT_WORKING
  • ------------------------------------
  • Mahjong Ougon No Pai [Dyq, XingXing]



Veranderingen voor v0.158 - v0.159

  • MAMETesters Bugs Fixed
  • ----------------------
  • - 05498: [Crash/Freeze] (mpu4vid.c) Many sets in mpu4vid.c: Gameplay
  • stops at a "Serial Link Failure" screen (crazyc)
  • - 05538: [Crash/Freeze] (bfcobra.c) all sets in bfcobra.c: Game stops
  • on 1st screen, just keeps beeping like some kinda alert. (crazyc)
  • - 05838: [Misc.] (firetrk.c) Superbug: Color overlay missing (hap)
  • - 02004: [Crash/Freeze] (hornet.c) nbapbp: Hardware error (Fabio Priuli)
  • - 05841: [Misc.] (gunsmoke.c) gunsmoke, gunsmokej, gunsmokeu, gunsmokeua:
  • Dates of every version
  • - 05837: [Compiling] mame-0.158 - make: *** [chdman] Error 1
  • - 05835: [Misc.] MAME version number reports as 0.0.0.0 in file
  • information (Firewave)
  • Source Changes
  • --------------
  • -m65ce02: Generalize Kale's findings [O. Galibert]
  • -jvs host: fix packet encoding, similar to previous [MetalliC]
  • -Updates to 315-5881 encryption based on Daytona2 Power Edition's
  • analysis [Andreas Naive]
  • -Some fixes for multimonitor fullscreen on linux and windows. In
  • virtualbox, even switchres now works for two monitors. That doesn't
  • imply it will work on real hardware. The probability is higher :-) On
  • windows, default render driver now is "opengl" since direct3d wouldn't
  • work reliably. This functionality currently is limited to to the
  • "-video accel" driver. More userspace blitting enhancements.
  • [Couriersud]
  • -Define network API to use on NetBSD.[Thomas Klausner]
  • -Fixes build on NetBSD. [Thomas Klausner]
  • -improved documentation of a some discrete drivers [gregf, Stiletto]
  • -silvmil.c: Fill in some dipswitches for Puzzlove and add dipswitch
  • locations. [Brian Troha]
  • -lindbergh: Add the CF card dump [soyandroid]
  • -naomi.c add Derby Owners Club IO board dump [Mr. CAST, Smitdogg, The Dumping Union]
  • -added makefile define CPP11 to compile C++ code as C++11
  • [Oliver Stöneberg]
  • -Fix compiling on SDL < 2.0.2 [announ]
  • -Emscripten target now uses SDL2. [Justin Kerk]
  • -mitchell.c: Correct rom names for the Pang / Buster Bros. sets.
  • [Bad A Billy, Smitdogg, Tormod, The Dumping Union]
  • -Patched timer over bug in Kozure Ookami. Remarked game as working
  • state, see source notes for further info. [Angelo Salese]
  • -Better performance for -verifyroms on samba share [qmc2]
  • -champbas.c, equites.c, shougi.c: rename the alpha-8xxx mcu dumps to
  • better reflect the actual chip labels and the fact that they are
  • HD44801 mcus. add the undumped alpha-8304 mcu as NO_DUMP
  • [Lord Nightmare]
  • -NAOMI doc corrections [f205v]
  • -scn2674: reworked for the pcd [Carl]
  • -m68k: emulate instruction cache for 68020/68EC020. [R. Belmont]
  • -bnstars.c: hook up player 2 inputs; remove hazeinputs; misc
  • cleanup/modernization [Alex Jackson]
  • -Make OpenGL renderer available in mainline build as well. This needs
  • to be explicitly enabled by specifying USE_OPENGL=1. More code
  • alignment. [Couriersud]
  • -i386.c: updates for the future and more [Samuele Zannoli]
  • * add infrastructure to support opcodes ?? 0f 38 ?? and ?? 0f 3a ??
  • * add placeholders in opcode table for all instructions not yet
  • implemented
  • * fix opcode group 0f 73
  • * add opcode group 66 0f 73
  • * move sse opcodes movd movdqa to their own routine
  • * move sse opcodes pinsrw pextrw to ther own routine
  • * add opcodes punpcklbw punpcklwd punpckldq punpcklqdq
  • -verified vaportra clocks [system11]
  • -Embed version information in OS X emulator binaries (shows in
  • Finder info, and in about boxes in windowed mode) [Vas Crabb]
  • -opwolf.c: added unknown dipswitch description from manual [mzdmommy]
  • -Debugger imrpovements [Vas Crabb]
  • * All: fix sorting, alignment and crash on click, and improve
  • performance in breakpoints/watchpoints views
  • * Win32/Qt/Cocoa: improve dynamic updating of menu items to
  • reflect available operations
  • * Win32/Qt/Cocoa: allow breakpoint control from any
  • disassembly view irrespective of focus
  • * Win32/Cocoa: add breakpoints/watchpoints windows
  • * Win32/Cocoa: remove global state to prepare for multi-
  • machine, clean up on exit, don't crash on hard reset
  • * Win32: port to C++, fix memory leaks and misc. bugs
  • * Cocoa: add device tree and detail windows
  • * Cocoa: improve rendering, mouse handling and performance
  • -Only evaluate sdl- and pkg-config commands once [Ramiro Polla]
  • -sdl: Add BASELIBS for MACOSX_USE_LIBSDL [mbcoguno]
  • -3rdparty/mongoose: Fix build on BSDs and Solaris [0-wiz-0]
  • -OS/2 patches for SDLMAME v0.158 [KO Myung-Hun]
  • -Added / enabled save state support for the following drivers [Osso]:
  • bestleag.c, bloodbro.c, buggychl.c, chaknpop.c, cyclemb.c, d9final.c,
  • darkmist.c, dcon.c, dreambal.c, exzisus.c, fastfred.c, fuukifg2, fuukifg3.c,
  • galpani2.c, gladiatr.c, gluck2.c, goodejan.c, gsword.c, iqblock.c, kaneko16.c,
  • limenko.c, lordgun.c, mastboy.c, mustache.c, panicr.c, pipeline.c, pirates.c,
  • progolf.c, quizo.c, quizpani.c, rabbit.c, raiden.c, retofinv.c, rollrace.c,
  • scotrsht.c, seicross.c, sengokmj.c, shadfrce.c, shootout.c, sidepckt.c,
  • skyarmy.c, skydiver.c, snowbros.c, supduck.c, taxidriv.c, tecmo.c, tecmo16.c,
  • tecmosys.c, tehkanwc.c, thedeep.c, tmmjprd.c, tnzs.c, toki.c, vball.c, wc90.c,
  • welltris.c, wink.c, wrally.c, wwfsstar.c, xorworld.c, xxmissio.c
  • -opwolf.c: added DIPLOCATIONs [Guru]
  • New games added or promoted from NOT_WORKING status
  • ---------------------------------------------------
  • PuzzLove [Manuel Assoni]
  • Player's Edge Plus (PS0090) Gold, Silver & Bronze Slots [BrianT]
  • Poke Champ (set 2) [system11]]
  • Super MIss World [system11]
  • New clones added
  • ----------------
  • Ghost Squad (GDX-0012) [Ripper006]
  • Sega Network Taisen Mahjong MJ 2 (Rev F) (GDX-0006F) [Team Europe]
  • Side Arms - Hyper Dyne (US, 861202) [system11]
  • Turbo Out Run (Japan, deluxe cockpit, FD1094 317-0101)
  • [Charles MacDonald, ShouTime]
  • The Key Of Avalon: The Wizard Master (server) (Rev E) [Ripper006]
  • The Key Of Avalon: The Wizard Master (server) (Rev F) [Ripper006]
  • The Key Of Avalon: The Wizard Master (server) (Rev G) [Ripper006]
  • The Key Of Avalon: The Wizard Master (client) (Rev E) [Ripper006]
  • The Key Of Avalon: The Wizard Master (client) (Rev F) [Ripper006]
  • The Key Of Avalon: The Wizard Master (client) (Rev G) [Ripper006]
  • The Key Of Avalon 1.20 - Summon The New Monsters (server) (Rev A)
  • [Ripper006]
  • The Key Of Avalon 1.20 - Summon The New Monsters (client) (Rev A)
  • [Ripper006]
  • The Key Of Avalon 1.30 - Chaotic Sabbat (server) (Rev C) [Ripper006]
  • Gekitou Pro Yakyuu Mizushima Shinji All Stars vs. Pro Yakyuu (Rev B)
  • [Ripper006]
  • Asura Buster - Eternal Warriors (Japan) (ARCADIA review build)
  • [ShouTime]
  • Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build)
  • [ShouTime]
  • Ultra X Weapons / Ultra Keibitai (GAMEST review build) [ShouTime]
  • New games marked as GAME_NOT_WORKING
  • ------------------------------------
  • Vampire Night (VPN3 Ver. B) [Guru]
  • Super Rock and Bowl [Bad A Billy, Smitdogg, The Dumping Union]



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